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Takiro

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Optimizing the Griffin
« on: September 27, 2020, 10:59:06 PM »

For design contest twenty-eight we go to one of BattleTech’s most iconic ‘Mechs which has been unseen and now reseen again. The Griffin has always been there in my home campaigns in one form or another so I might call it a favorite but more accurately it is a staple. From guarding the Lyran throne room to regular mercenary service this war machine can be found almost everywhere in the InnerSphere so I expect a lot of different variations. I anxiously await your different entries to see what becomes of this ubiquitous BattleMech in the Salient Horizon setting. Thankfully the main boards seem to be back up and there is a Mech of the Week article link as well as a sarna link for you to draw inspiration from.

’Mech of the Week: GRF-** Griffin
https://bg.battletech.com/forums/fan-articles/mech-of-the-week-grf-**-griffin/

Griffin - BattleTechWiki
https://www.sarna.net/wiki/Griffin

Design Criteria
Design: Griffin Medium BattleMech
Era: 3052, just following the Truce of Tukayyid
Tech: InnerSphere Level 2
Mass: 55 tons

Tech Base
The tech base for this enterprise will be InnerSphere Level 2, also known as Star League lostech, circa 3053. Remember some Level 1 standards which Bradshaw and myself think still have value like Large Lasers and PPCs which feature the same damage factor as their higher tech brethren with less range and perhaps most significantly less heat. Here is a list for your design reference. Let me know if there is anything I missed!

Star League LosTech
Anti-Missile System
Arrow IV Artillery Missile System
Extended Range Large Laser (ER Large Laser)
Extended Range Particle Projection Cannon (ER PPC)
Gauss Rifle
Ultra Autocannon/5
LB 10-X Autocannon
One-Shot Missile Packs
Pulse Lasers (Small, Medium, & Large)
Streak SRM-2
Swarm LRMs
Thunder LRMs
Artemis IV FCS
Beagle Active Probe
Guardian ECM Suite
Myomer Accelerator Signal Circuitry (MASC)
Narc Missile Beacon
TAG
Cellular Ammunition Storage Equipment (CASE)
Double Heat Sinks
Endo Steel Internal Structure
Ferro-Fibrous Armor
Extra Light (XL) Engine

InnerSphere Low Tech
Blazer Cannon (or Binary Laser)
Recon Camera
Remote Sensor Dispenser

New Innovations
Triple Strength Myomer
Hatchet
C3 Computer

Design Traits of this Setting
Both the Federated Commonwealth and ComStar seem to have gone in the other direction with LRM batteries preferring larger LRM-15s and 20s linked to Artemis IV FCS to enhance accuracy. Facing the technologically superior Clan invaders have caused them to spend vast sums of resources on the finest technology available usually translating into high priced BattleMechs that few other factions can afford.
This is somewhat true for the Draconis Combine which has lost a significant portion of their industrial capacity to the Clans. This has been forced Kurita designers to innovate in new and different ways regardless of traditional warrior ethos which pervades the realm. Many Draconis optimizations have included the C3 System which is accelerated from the canon setting which saw their deployment lag.
The Free Worlds League in particular have embraced massed LRM-5s over the larger batteries to provide closer mass equivalents to Clan LRMs. Thanks to a corresponding increase in NARC units these ‘fire teams’ have become quite effective in the Marik Civil War. Also, the Blazer has made an appearance in the shattered FWLM searching for an advantage over their former brethren.
The Capellan Confederation typically fields cost effective designs at this time thanks to their resource strapped situation. While justifications for high end increases can be made like the Outreach Conference, Wrath of Blake technical aid, spoils of war from Isis forces, and good old Capellan espionage these should be minimized. My advice would be Periphery plus for these designs as the Confederation is under strain supporting Isis right now as it is. Growing stealth tech reflected in the Raven would be appropriate in many cases as sophisticated electronic lostech devices like the Guardian ECM Suite would be a priority for their recon designs. There is also a fire support role which is a hallmark of Liao tactical doctrine. The discovery of Thunder LRMs to deploy minefields and use of Arrow IV Artillery on the Catapult are themes which could be amplified here.
Regional factions like the Draconis March and the Periphery have seen the introduction of some ‘simple’ lostech items like Double Heat Sinks, Ferro-Fibrous, Streak SRM-2s, and Pulse Lasers. Extra-Light (XL) Engines remain too expensive and have drawbacks which make their deployment unlikely here. Advanced orbital facilities needed for EndoSteel manufacturing also remain out of reach at this point. They are not beyond using PPCs and Large Lasers either which they view as more efficient than their ER successors.

Please do your research (think Objective Raids) for available components as this will be another factor in rapid production. I love fluff and your winning designs will be featured in my BattleTech Salient Horizon alternate setting. I'd like to go beyond the refits bought to you by Technical Readout 3050 and delve into extensive redesigns of your BattleTech favorites. Sharpen up your favorite war machines perhaps drawing on past or current variants while remembering the spirit or role of these Mechs. Don't forget to justify the expense of your project and multiple winners are possible. Figure that all entries have to be completed and posted on these forums by Friday October 16th 2020 by 11:59 PM which should give you all a full two weeks for this contest, good luck!!
« Last Edit: October 09, 2020, 09:16:58 PM by Takiro »
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Bradshaw

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Re: Optimizing the Griffin
« Reply #1 on: September 28, 2020, 09:54:04 AM »

My basic premise for all these will be the Inner Sphere learning quickly what having all your weapons on one side of your 'Mech does when fighting the Clans with Targeting Computers

A Comstar recreation from historical references of the Royal Griffin variant that served during the Star League. Understanding the basics of the design Comstar reached out to Kallon Industries for for acquiring the schematics of their 1DS variant which utilized many of the upgraded technologies. The exchange allowed Kallon access to a trained and knowledgeable pool of scientists and engineers which seem to used towards upgrading their production methods on Hesperus.

Outfitted with advanced technologies the 2NB variant while not having as a high of a survivability rate as the original design due to the inclusion of an XL engine the increased weapons output was seen as a must. Due to the large increase throughout the Innersphere in production of XL engines specifically the type and make as found on the 55 ton design costs have started to decrease as production surges.

Griffin GRF-2NB

Code: [Select]

Introduction Year: 3052
Cost: 10,768,057 C-bills
Battle Value: 1,738

Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 275 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
     Jump Capacity: 150 meters
Armor: Standard
Armament:
     1 ER PPC
     4 Medium Laser
     2 SRM 6
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown

Equipment                                          Mass
Internal Structure            Endo Steel              3
Engine                        275 XL                  8
Walking MP: 5
Running MP: 8
Jumping MP: 5
Double Heat Sink              13 [26]                 3
Gyro                                                  3
Cockpit                                               3
Armor Factor                  184                  11.5

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            18        27   
     Center Torso (rear)               8     
     R/L Torso               13        20   
     R/L Torso (rear)                  6     
     R/L Arm                 9         18   
     R/L Leg                 13        26   

Weapons              Location  Critical   Heat    Tonnage
ER PPC                   RA        3        15      7.0   
2 Medium Lasers          RA        2        3       2.0   
Medium Laser             RT        1        3       1.0   
Medium Laser             LT        1        3       1.0   
SRM 6                    RT        2        4       3.0   
SRM 6                    LT        2        4       3.0   
SRM 6 Ammo (30)          RT        2        -       2.0   
CASE                     RT        1        -       0.5   
ECM Suite                LT        2        -       1.5   
2 Jump Jets              LL        2        -       1.0   
2 Jump Jets              RL        2        -       1.0   
Jump Jet                 CT        1        -       0.5   
Double Heat Sink         RA        3        -       1.0   
Double Heat Sink         LT        3        -       1.0   
   
Never their own the Draconis Combine and the Griffin 1DS never gained traction amongst the DCMS. Only utilizing the design due to the already costly expenditures upgrading the production facility by the Federated Suns allowed the Chancellor to invest in upgrading other longer loyal industries to the Combine. As time moved on though the design was seen as flawed. The Smoke Jaguar forces utilizing their advanced targeting computer were able to neutralize the designs quickly. Having failed in their initial upgrading of the Hunchback with Gauss technology Victory Industries attempted to incorporate the weaponry into their new 1DC variant. Replacing the Large Pulse with the Gauss while taking a significant tonnage dedication dramatically increased its range and damage potential. This caused the normal long range missiles to be removed and instead replaced with a shorter range missile system. To supplement these ammo dependent systems a single medium pulse laser as well a battery of medium lasers have been added to the design.

Griffin GRF-1DC

Code: [Select]
Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 275 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
     Jump Capacity: 150 meters
Armor: Standard
Armament:
     1 Gauss Rifle
     2 Medium Laser
     1 SRM 6
     1 Medium Pulse Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3052
Tech Rating/Availability: E/X-X-E-D
Cost: 10,272,057 C-bills

Type: Griffin
Technology Base: Inner Sphere (Standard)
Tonnage: 55
Battle Value: 1,779

Equipment                                          Mass
Internal Structure            Endo Steel              3
Engine                        275 XL                  8
Walking MP: 5
Running MP: 8
Jumping MP: 5
Double Heat Sink              10 [20]                 0
Gyro                                                  3
Cockpit                                               3
Armor Factor                  160                    10

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            18        24   
     Center Torso (rear)               7     
     R/L Torso               13        18   
     R/L Torso (rear)                  5     
     R/L Arm                 9         15   
     R/L Leg                 13        22   

Weapons                Location  Critical   Heat    Tonnage
Gauss Rifle                RA        7        1       15.0 
Medium Pulse Laser         CT        1        4       2.0   
Medium Laser               RT        1        3       1.0   
Medium Laser               LT        1        3       1.0   
SRM 6                      LT        2        4       3.0   
SRM 6 Ammo (15)            LT        1        -       1.0   
Gauss Rifle Ammo (16)      RT        2        -       2.0   
CASE                       LT        1        -       0.5   
2 Jump Jets                LL        2        -       1.0   
2 Jump Jets                RL        2        -       1.0   
Jump Jet                   CT        1        -       0.5   


   
Griffin GRF-2TW

Taking the long standing gag about Lyrans and their assault 'Mech scout forces the engineers at the Talon Wernke production facility for Kallon Industries have taken the traditional Griffin design and turned it into one of the largest scout Battlemech in the Inner Sphere. Keeping costs low the team kept the traditional engine over the costlier and more vulnerable XL variants. Feeling that this would allow the designs to survival longer behind enemy lines and allowing the pilots to escape. The incorporation of the MASC systems allows the design to escape from heavier foes as well as hunt down lighter designs for ant scouting maneuvers. Removing the traditional missile support systems weaponry the design kept the design with an all energy battery of weaponry. Downgrading the traditional PPC for the lighter Large Laser for tonnage savings reasons. These tons were then able to be devoted towards the new Beagle Active Probe and Guardian ECM systems integrated into the design. Supported with Targeting Acquisition Gear and Remote Sensor buoys that the 'Mech can leave for continuous sensor coverage over large areas. With three medium lasers and a flamer for ant infantry and guerilla actions the design is a solid addition to the AFFC.

Code: [Select]
Introduction Year: 3051
Cost: 7,175,932 C-bills
Battle Value: 1,648

Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 275 Fusion
Cruising Speed: 54 kph
Maximum Speed: 108 kph
Jump Jets: Standard
     Jump Capacity: 150 meters
Armor: Standard
Armament:
     1 ER Large Laser
     3 Medium Laser
     1 Flamer
     1 TAG
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown

Equipment                                          Mass
Internal Structure            Endo Steel              3
Engine                        275 Fusion           15.5
Walking MP: 5
Running MP: 8(10)
Jumping MP: 5
Double Heat Sink              11 [22]                 1
Gyro                                                  3
Cockpit                                               3
Armor Factor                  168                  10.5

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            18        25   
     Center Torso (rear)               8     
     R/L Torso               13        19   
     R/L Torso (rear)                  5     
     R/L Arm                 9         16   
     R/L Leg                 13        23   

Weapons                   Location  Critical   Heat    Tonnage
ER Large Laser                RA        2        12      5.0   
2 Medium Lasers               LT        2        3       2.0   
Medium Laser                  LA        1        3       1.0   
Flamer                        LA        1        3       1.0   
TAG                           RA        1        0       1.0   
Active Probe                  RT        2        -       1.5   
ECM Suite                     LT        2        -       1.5   
Remote Sensors/Dispenser      CT        1        -       0.5   
MASC                          RT        3        -       3.0   
2 Jump Jets                   RT        2        -       1.0   
2 Jump Jets                   LT        2        -       1.0   
Jump Jet                      CT        1        -       0.5   

Reviewing the designs of the Federated Commonwealth during the so called Year of Peace the FC quartermasters and senior leadership came to a startlingly discovery. The iconic design of the Lyran Commonwealth Griffin had more than a double digit lead over all other medium weight 'Mechs in their forces in losses and downtime due to repairs. The seemingly pinpoint accuracy of certain Clan designs were able to target the vulnerable right side of the design specifically the Right Torsos. Which when lost removed all offensive weaponry of the design. With the rather lackluster approval by the AFFC forces towards the upgraded 1DS design, it was decided to rethink the design and come up with a better option.

Looking to give the design a facelift and some saying it was a way to blend the Lyran design with Davion flair the traditional PPC was replaced with the LB-10X 30mm autocannon, allowing for versatility with its multiple ammo types. Downgrading the Doombud 20 LRM system to its smaller 15 missile system but boosted with Artemis FCS for nearly identical missiles on target with most shots. Backed by twin medium lasers for additional short range damage and some weaponry in the cases where it depletes its main ammunition stores.

Griffin GRF-2DS

Code: [Select]
Introduction Year: 3052
Cost: 10,692,107 C-bills
Battle Value: 1,426

Mass: 55 tons
Chassis: Endo Steel Biped
Power Plant: 275 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
     Jump Capacity: 150 meters
Armor: Standard
Armament:
     2 Medium Laser
     1 LRM 15
     1 LB 10-X AC
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown

Equipment                                          Mass
Internal Structure            Endo Steel              3
Engine                        275 XL                  8
Walking MP: 5
Running MP: 8
Jumping MP: 5
Double Heat Sink              11 [22]                 1
Gyro                                                  3
Cockpit                                               3
Armor Factor                  152                   9.5

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            18        20   
     Center Torso (rear)               7     
     R/L Torso               13        20   
     R/L Torso (rear)                  6     
     R/L Arm                 9         14   
     R/L Leg                 13        18   

Weapons                           Location  Critical   Heat    Tonnage
LB 10-X AC                            RA        6        2       11.0 
Medium Laser                          RT        1        3       1.0   
Medium Laser                          LT        1        3       1.0   
LRM 15                                LT        3        5       7.0   
LRM 15 Artemis-capable Ammo (16)      LT        2        -       2.0   
LB 10-X AC Ammo (20)                  RT        2        -       2.0   
CASE                                  RT        1        -       0.5   
CASE                                  LT        1        -       0.5   
2 Jump Jets                           RT        2        -       1.0   
2 Jump Jets                           LT        2        -       1.0   
Jump Jet                              CT        1        -       0.5   
« Last Edit: October 16, 2020, 08:27:47 PM by Bradshaw »
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Abele

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Re: Optimizing the Griffin
« Reply #2 on: September 28, 2020, 10:08:23 AM »

The GRF-1DS Griffin was thought by many of the pilots who drove it as something of a failure. Under-armored, under-gunned and over-sinked were just some of the words uttered by those lucky survivors of the Clan Invasion who made it back to Lyran worlds.  One of the earliest and most wide spread fixes was initiated Hauptmann Lisa Kildare of the 23rd Arcturan Guards. Her company was assigned four of these Mechs and after seeing combat she thought it was best to expand the weapons loadout of the GRF-1DS. While at the Regimental Repair Depot, she had the techs replace the large pulse laser with a Cyclops XII ER large laser and a brace of Defiance B3M medium lasers. Additionally, she had the extraneous double heat sinks removed. With the weight savings she added a Cyclops Painter Artemis IV FCS system to the Doombud LRM20 launcher. Another ton of ammunition was added as well. Finally, another ton of armor was added to the Earthwerk chassis. While heat can be unmanageable with an alpha strike, Hauptmann Kildare discovered that she could dance her new Griffin around the edge of the battlefield with little heat build-up while jumping and firing both long-range weapons. Norse Battlemechs has seized upon her creation and is making preparations to begin production within the next year.

Code: [Select]
Griffin GRF-2DS

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3052
Dry Cost: 10,237,957 C-Bills
Total Cost: 10,417,957 C-Bills
Battle Value: 1,609

Chassis: Earthwerk GRF Standard
Power Plant: Hermes 275 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield A w/CASE Standard Armor w/ CASE
Armament:
    1 Doombud LRM-20 w/ Artemis IV FCS
    1 Cyclops XII ER Large Laser
    2 Defiance B3M Medium Lasers
Manufacturer: Norse Battlemechs
    Primary Factory: Loxley
Communications System: Neil 6000
Targeting and Tracking System: RCA Instatrac Mark X

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5.50
Engine:             XL Fusion Engine             275                       8.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 168                  10.50
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           24       
                                 Center Torso (rear)                  9         
                                           L/R Torso     13           18       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     9            16       
                                             L/R Leg     13           21       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-20                                       RT        6         5        10.00
    Artemis IV FCS                           RT        -         1         1.00
ER Large Laser                               RA        12        2         5.00
Medium Laser                                 RA        3         1         1.00
Medium Laser                                 LA        3         1         1.00
@LRM-20 (Artemis) (18)                       LT        -         3         3.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 16
5j         3       3       3       0      2     1   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 2

Seizing upon Hauptmann Kildare's refit of her GRF-1DS, Defiance engineers went a bit further than she did. Instead of the standard medium laser, the Defiance engineers mounted a pair of Defiance P5M medium pulse lasers. The LRM20 was downsized to Coventry Starfire LRM15 with an Artemis IV FCS with two tons of ammunition. Armor has been maxed out with the application of 10.5 tons of Lexington Ltd. High Grade ferro-fibrous armor thus increasing the survival of both pilot and machine.


Code: [Select]
Griffin GRF-3DS

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3052
Dry Cost: 10,380,557 C-Bills
Total Cost: 10,500,557 C-Bills
Battle Value: 1,586

Chassis: Earthwerk GRF Standard
Power Plant: Hermes 275 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield A w/CASE Ferro-Fibrous w/ CASE
Armament:
    1 Coventry StarFire LRM-15 w/ Artemis IV FCS
    1 Cyclops XII ER Large Laser
    2 Defiance P5M Medium Pulse Lasers
Manufacturer: Defiance Industries
    Primary Factory: Hesperus
Communications System: Neil 6000
Targeting and Tracking System: RCA Instatrac Mark X

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5.50
Engine:             XL Fusion Engine             275                       8.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 LT, 1 RA
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 185                 10.50
    Armor Locations: 1 HD, 1 CT, 1 LT, 2 RT, 3 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           26       
                                 Center Torso (rear)                  10       
                                           L/R Torso     13           19       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     9            18       
                                             L/R Leg     13           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       RT        5         3         7.00
    Artemis IV FCS                           RT        -         1         1.00
ER Large Laser                               RA        12        2         5.00
Medium Pulse Laser                           RA        4         1         2.00
Medium Pulse Laser                           LA        4         1         2.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
                                            Free Critical Slots: 5

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 16
5j         3       4       2       0      2     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1






Author's Note: Whomever designed this Mech back in the days of FASA, should have been hung upside down by his large toes. It was so poorly put together.

« Last Edit: October 16, 2020, 12:29:50 PM by Abele »
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
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Abele

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Re: Optimizing the Griffin
« Reply #3 on: September 28, 2020, 11:06:27 AM »

And as usual, I have my Blazer model

Code: [Select]
Griffin GRF-4M

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3052
Dry Cost: 10,095,357 C-Bills
Total Cost: 10,155,357 C-Bills
Battle Value: 1,527

Chassis: Earthwerk GRF Standard
Power Plant: Hermes 275 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Kallon FWL Special Ferro-Fibrous w/ CASE
Armament:
    1 CBD Model 2e Binary Laser Cannon
    1 Magna Longbow LRM-15
    1 Magna Mk II Medium Laser
    1 Sunglow Prism-Optic Small Pulse Laser
Manufacturer: Brigadier Corporation
    Primary Factory: Oliver
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5.50
Engine:             XL Fusion Engine             275                       8.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 RT, 1 LA
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 170                  9.50
    Armor Locations: 1 HD, 3 LT, 1 RT, 3 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           26       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           19       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     9            17       
                                             L/R Leg     13           21       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            CT        2         1         1.00
LRM-15                                       LT        5         3         7.00
Binary Laser Cannon                          RA        16        4         9.00
Medium Laser                                 LA        3         1         1.00
@LRM-15 (16)                                 RT        -         2         2.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
5j         3       3       1       0      2     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1

« Last Edit: September 28, 2020, 11:55:36 AM by Abele »
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Bradshaw

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Re: Optimizing the Griffin
« Reply #4 on: September 28, 2020, 02:06:56 PM »

Author's Note: Whomever designed this Mech back in the days of FASA, should have been hung upside down by his large toes. It was so poorly put together.

Agreed 100 percent. I understand was the Soltic H8 Roundfacer so had to try and fit it into the BT universe weaponry wise, but could have done a much better job. Never understood the Lyran love affair either
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Takiro

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Re: Optimizing the Griffin
« Reply #5 on: September 28, 2020, 03:45:30 PM »

Thats alot of Griffins Abele and Bradshaw!!

Nice start to the contest.
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Abele

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Re: Optimizing the Griffin
« Reply #6 on: September 29, 2020, 03:42:26 AM »

Author's Note: Whomever designed this Mech back in the days of FASA, should have been hung upside down by his large toes. It was so poorly put together.

Agreed 100 percent. I understand was the Soltic H8 Roundfacer so had to try and fit it into the BT universe weaponry wise, but could have done a much better job. Never understood the Lyran love affair either

I was specifically talking about the GRF-1DS, but I guess it applies to the original as well.
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

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Re: Optimizing the Griffin
« Reply #7 on: October 08, 2020, 07:26:20 AM »

Figure that all entries have to be completed and posted on these forums by Friday October 9th 2020 by 11:59 PM which should give you all a full two weeks for this contest, good luck!!

Since we were down for about a week I am going to extend this contest another week till the 16th of October 2020 by 11:59 PM. Let the competitive recommence!
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Ice Hellion

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Re: Optimizing the Griffin
« Reply #8 on: October 08, 2020, 04:35:47 PM »

Since we were down for about a week I am going to extend this contest another week till the 16th of October 2020 by 11:59 PM. Let the competitive recommence!

I have my designs and my idea for fluff. I should be able to write it down this week-end.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

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Re: Optimizing the Griffin
« Reply #9 on: October 09, 2020, 09:16:08 PM »

Look forward to it Ice.

Just a reminder for everyone - tonight is not the deadline you have another week. The 16th of October 2020 at 11:59 PM is the new due date.
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Ice Hellion

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Re: Optimizing the Griffin
« Reply #10 on: October 10, 2020, 01:54:53 PM »

MRBC Review Volume 1 – 3052 – Outreach Press

Mercs and their toys
Who said that only big companies or the Successor States could innovate? In this new section, we are going to show you how mercenary units can make the best of what they have and sometimes find new solutions to old problems.

Today we will have a look at Griffin’s Pride, a heavy unit that after winning a straw of stunning victories on the fringes against raiders decided to upgrade their forces. Having at their core an understrength of Assault and Heavy ‘Mechs with a lance of vehicles, Major Sabine Griffin selected to go for more mobile designs and having completed several missions in the Free Worlds League opened her command to Marik ‘MechWarriors.

The first to come was a former member of the Dark Knights Cooperative that brought along his refitted Griffin, a special model made on the basis of a GRF-1N by Innovative Design Concepts, a Solaris VII design firm. The GRF-1N-S7 had been modified for fighting in the arenas with improved armour thanks to 9.5 tons of Ferro-Fibrous Armour and the LRM-10 being replaced by 2 Harpoon-6 better suited to the close ranges fight of Solaris VII and that could be easily found on the market since it was the missile system of the Wolverine. To ensure its survivability, a CASE was added, allowing it to be more easily repaired should its ammo be destroyed.

Impressed by the idea but unsure if such a ‘Mech would suit the tactics of her units, Major Sabine Griffin got in touch with Innovative Design Concepts that agreed to produce several test units to see if something fit the wishes of the Griffin’s Pride.

The GRF-1N-GP1 was designed as a protective unit for the missile units used to lay minefields on the battlefield. Keeping the PPC and the Ferro-Fibrous of the S7 (even if the armour was slightly reduced), 2 Medium Lasers and 3 Streak SRM-2 were added, all courtesy of the Free Worlds League left-overs from their upgrade process of the Shadow Hawk.

The GP2 is a deep raider with 1 Large Laser (taken from stockpiles remaining after the WVR-6M had been upgraded) 4 Medium Lasers, 17 Heat Sinks and 9.5 tons of armour, it can stay on the battlefield nearly forever and thanks to its mobility, it can select its battles and focus on vulnerable ‘Mechs, launching counter-strikes when needed.

The final prototype, the GP3, is a variant over the traditional Griffin, focusing on long range firepower with 4 LRM-5, taken from left-overs after the upgrade of the Shadow Hawk and a Large Laser.

Griffin’s Pride put these 4 variants into a special Lance acting as a mobile reserve and the first fights have been promising (as some rogue mercenary units discovered), showing that they were really a force multiplier. Even if the unit had no intention of getting more of it, be it because of a lack of cash or a will to still focus on heavier designs, other Marik affiliated mercenary units or third rate Free Worlds League units and even Periphery units have been asking Innovative Design Concepts to upgrade their Griffins to one of these 4 variants as they are solid yet affordable, a quality of its own on these worlds..
Because of the “high” demand (high for a small company like IDC), IDC has been contemplating selling the concept to bigger companies already producing the Griffin in the Free Worlds League or in the Periphery.

Code: [Select]
Griffin GRF-1N-S7

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-D
Production Year: 3052
Dry Cost: 5 166 357 C-Bills
Total Cost: 5 193 357 C-Bills
Battle Value: 1 311

Chassis: Earthwerk GRF Standard
Power Plant: Core Tek 275 Fusion Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
    1 Fusigon Heavy Weaponry/Fusigon PPC
    2 Oriente Weapon Works/Harpoon-6 SRM-6s
Manufacturer: Innovative Design Concepts
    Primary Factory: Solaris VII
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5,50
Engine:             Fusion Engine                275                      15,50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
Heat Sinks:         Single Heat Sink             12                        2,00
    Heat Sink Locations: 1 CT
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 161                  9,00
    Armor Locations: 4 LT, 3 RT, 2 LA, 1 RA, 2 LL, 2 RL
    CASE Locations: 1 RT                                                   0,50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           23       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            15       
                                             L/R Leg     13           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 SRM-6s                                     RT        8         4         6,00
PPC                                          RA        10        3         7,00
@SRM-6 (15)                                  RT        -         1         1,00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
5j         2       2       1       0      2     1   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA

Code: [Select]
Griffin GRF-1N-GP1

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-E
Production Year: 3052
Dry Cost: 5 096 607 C-Bills
Total Cost: 5 150 607 C-Bills
Battle Value: 1 321

Chassis: Earthwerk GRF Standard
Power Plant: Core Tek 275 Fusion Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
    1 Fusigon Heavy Weaponry/Fusigon PPC
    2 Magna Metals Inc/Magna Mk II Medium Lasers
    3 Oriente Weapon Works/Hovertec Streak SRM-2s
Manufacturer: Innovative Design Concepts
    Primary Factory: Solaris VII
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5,50
Engine:             Fusion Engine                275                      15,50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
Heat Sinks:         Single Heat Sink             12                        2,00
    Heat Sink Locations: 1 CT
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 152                  8,50
    Armor Locations: 4 LT, 3 RT, 2 LA, 1 RA, 2 LL, 2 RL
    CASE Locations: 1 RT                                                   0,50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           20       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            14       
                                             L/R Leg     13           18       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
3 Streak SRM-2s                              RT        6         3         4,50
PPC                                          RA        10        3         7,00
2 Medium Lasers                              LA        6         2         2,00
@Streak SRM-2 (50)                           RT        -         1         1,00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
5j         2       2       1       0      2     2   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA

Code: [Select]
Griffin GRF-1N-GP2

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-D
Production Year: 3052
Dry Cost: 4 964 857 C-Bills
Total Cost: 4 964 857 C-Bills
Battle Value: 1 403

Chassis: Earthwerk GRF Standard
Power Plant: Core Tek 275 Fusion Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield Ferro-Fibrous Ferro-Fibrous
Armament:
    1 Magna Metals Inc/Magna Mk III Large Laser
    4 Magna Metals Inc/Magna Mk II Medium Lasers
Manufacturer: Innovative Design Concepts
    Primary Factory: Solaris VII
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5,50
Engine:             Fusion Engine                275                      15,50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
Heat Sinks:         Single Heat Sink             17                        7,00
    Heat Sink Locations: 1 CT, 3 RT, 2 RA
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 170                  9,50
    Armor Locations: 4 LT, 3 RT, 2 LA, 1 RA, 2 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           26       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
4 Medium Lasers                              RT        12        4         4,00
Large Laser                                  RA        8         2         5,00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 14
5j         3       3       0       0      2     0   Structure:  5
Special Abilities: ENE, SRCH, ES, SEAL, SOA

Code: [Select]
Griffin GRF-1N-GP3

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-D
Production Year: 3052
Dry Cost: 4 949 357 C-Bills
Total Cost: 4 979 357 C-Bills
Battle Value: 1 337

Chassis: Earthwerk GRF Standard
Power Plant: Core Tek 275 Fusion Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: Rawlings 55
    Jump Capacity: 150 meters
Armor: Starshield Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
    1 Magna Metals Inc/Magna Mk III Large Laser
    4 Oriente Weapon Works/Delta Dart 5 LRM-5s
Manufacturer: Innovative Design Concepts
    Primary Factory: Solaris VII
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac System C

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5,50
Engine:             Fusion Engine                275                      15,50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
Heat Sinks:         Single Heat Sink             12                        2,00
    Heat Sink Locations: 1 CT
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 161                  9,00
    Armor Locations: 4 LT, 3 RT, 2 LA, 1 RA, 2 LL, 2 RL
    CASE Locations: 1 RT                                                   0,50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           23       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            16       
                                             L/R Leg     13           19       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
4 LRM-5s                                     RT        8         4         8,00
Large Laser                                  RA        8         2         5,00
@LRM-5 (24)                                  RT        -         1         1,00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
5j         1       2       1       0      2     0   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

lrose

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Re: Optimizing the Griffin
« Reply #11 on: October 10, 2020, 03:58:41 PM »


The GRF-3ELH was originally designed at the request of the famed Eridani Light Horse.  As mercenaries, the unit has to weight the cost of a mech versus it's capabilities.  While looking to upgrade their many Griffins, the ELH found that both of the models produced by the Federated Commonwealth were too fragile and too expensive for them.  The ELH procurement team approached Kallon Industries of Talon about developing a new model for the mercenary market.  The new design would retain the older CoreTek engine, reducing the cost, while increasing the survivability of the mech.  In an effort to free up mass for other improvements, the ELH specified use an Endo Steel chassis.  While this required significant work, the company undertook it based on a market analysis they did for the new GRF-3ELH.  It showed that based on the cost of the mech, they could expect to sell twice as many of the -3ELH as the GRF-1Ds model they were were currently producing. 

While the original Griffin was designed as an assault and fire support unit, the ELH was looking for a mech that could fill the cavalry role.  As such they specified a number of changes to the mech's weapon systems.  The PPC and LRM launcher were removed and a completely new weapons array was mounted.  The main gun of the GRF-3T is the BlazeFire Sweetshot ER Large Laser.  The LRM launcher has been removed and replaced with 4 Federated SuperStreak Racks,  These are all located in same drum housing that had been previously used for the LRM rack.  The hope is that by retaining the silhouette of the GRF-1DS, opponents will not know which one they are fighting until it is too late.  Rounding out the weapons are a Sutel Precision Line Medium Pulse Laser in the left torso  and 2 Exostar Small Pulse Lasers on the left arm.  The Magna Exostar SPLs are intended to give the Griffin a limited anti-infantry capability. 

In addition to the extensive changes to the mech's weaponry, there were a number of changes made to the Griffin's cooling system and armor.  Three heatsinks have been removed.  While this reduces the cooling capacity, it is still more then adequate for all but the heaviest firing.  The armor has been upgraded providing approximately 20% more protection.  This comes from a combination of adding an additional ton of armor plating and switching to the more advanced Kallon Unity Weave Ferro-Fibrous armor that is used by the Jagermech. To protect the mech against ammunition explosions, the SRM rounds are protected by a CASE system.


The new Griffin performed very well during trials and the ELH has purchased the entire initial run.  The AFFC and other mercenary units have shown interest in the new design and all of the mechs scheduled to be produced in the next 2 years have already been sold. 

Model GRF-3ELH
Mass: 55 tons
Chassis: Earthwerk GRF ES
Power Plant: CoreTek 275
Cruising Speed: 57.1 kph
Maximum Speed: 81.5 kph
Jump Jets:  Rawlings 55
Jump Capacity: 150 m
Armor: Kallon Unity Weave Ferro-Fibrous Armor with CASE
Armament:
   1 BlazeFire Sweetshot ER Large Lasers
   4 Federated SuperStreak SRM Racks
   1 Sutel Precision Line Medium Pulse Laser
   2 Exostar Small Pulse Laser
Manufacturer: Kallon Industries
Primary Factories: Talon
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac System C

Type: GRF-3T Griffin
Technology Base: Inner Sphere
Tonnage:    55 tons

Equipment:                 Mass
Internal Structure   Endo      3
Engine      275         15.5      
   Walking MP:   5
   Running MP:  8
   Jumping MP:  5
Heatsinks       11 (22)      1
Gyro                  3
Cockpit               3
Armor Factor   185         10.5
         IS      Armor
Head         3      9   
CT         18      29/7
R/L Torso      13      20/6
R/L Arm      9      18
R/L Leg      13      26

Weapons & Ammo   Location   Critical   Tonnage
ER Large Laser      RA      2      5
Streak SRM 2      RT       1      1.5
Streak SRM 2      RT      1      1.5
Streak SRM 2      RT      1      1.5
Streak SRM 2      RT      1      1.5
Ammo (50)      RT      1      1
CASE         RT      1      0.5
Medium Pulse Laser   LT      1      2
Small Pulse Laser   LA      1      1
Small Pulse Laser   LA      1      1
Jump Jet          CT      1      0.5
Jump Jets         RT      2      1
Jump Jets         LT      2      1

« Last Edit: October 10, 2020, 04:14:43 PM by lrose »
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lrose

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Re: Optimizing the Griffin
« Reply #12 on: October 10, 2020, 04:21:44 PM »

Following the introduction of the GRF-3ELH Kallon Industries found itself with a deluge of orders for the new mech. It also began to receive requests from a number of mercenary units, including the Illician Lancers and Lexington Combat Group, about building a model using the same chassis, but that retained the Griffin's role as a fire support and light assault unit. 

Having seen the profitability of the GRF-3ELH, the company was eager to meet the requests of these units for an alternate model. The newly designated GRF-3Z shares the same chassis, armor, motive power and cooling systems as it cousin.  The only differences are in the weapons arrangement.  The old Johnston Parti-Cannon  PPC of the GRF-1N has been replaced with a Johnston High Speed ER PPC.  The Valiant Heavy CrossBow LRM launcher of the GRF-1N has been retained but features improved accuracy through the addition of an Artemis IV fire control system.  For close in defense, an issue with the original Griffin, an Intek Medium Laser is mounted in the left torso.   The armor and cooling system are unchanged from the GRF-3ELH. 

While some consideration was give to adding 1-2 heatsinks at the expense of the medium laser and some armor, this was rejected because it would require major changes to the mech.  Currently the GRF-3ELH and GRF-3Z share over 90% commonality.  The biggest difference between the two mechs the removal of the power feeds for the Small Pulse Lasers and changes to the ammo feed system to support the LRM.  Fortunately the smaller size of the LRM missiles has allowed the engineers to fit the reload feed tubes in the same amount of space as the GRF-3ELH uses for the SRM launchers.  Adding 1 or 2 additional heatsinks, while sound like a simple modification would require numerous changes to the mech's torso.  This would introduce a number of differences between the two models and reduce the manufacturing efficiency that are gained  from having two mechs that share so many common components.


Model GRF-3Z
Mass: 55 tons
Chassis: Earthwerk GRF ES
Power Plant: CoreTek 275
Cruising Speed: 57.1 kph
Maximum Speed: 81.5 kph
Jump Jets:  Rawlings 55
Jump Capacity: 150 m
Armor: Kallon Unity Weave Ferro-Fibrous Armor with Case
Armament:
   1 Johnston High Speed ER PPC
   1 Valiant Heavy CrossBow LRM 10
   1 Intek Medium Laser
Manufacturer: Kallon Industries
Primary Factories: Talon
Communications System: Neil 6000
Targeting and Tracking System: Octagon Tartrac System C with Artemis IV

Type: GRF-3Z Griffin
Technology Base: Inner Sphere
Tonnage:    55 tons

Equipment:                 Mass
Internal Structure   Endo      3
Engine      275         15.5      
   Walking MP:   5
   Running MP:  8
   Jumping MP:  5
Heatsinks       11 (22)      1
Gyro                  3
Cockpit               3
Armor Factor   185         10.5
         IS      Armor
Head         3      9   
CT         18      29/7
R/L Torso      13      20/6
R/L Arm      9      18
R/L Leg      13      26

Weapons & Ammo   Location   Critical   Tonnage
ER PPC         RA      3      7
LRM 10         RT      2      5
Artemis IV      RT      1      1
Ammo (24)      RT      2      2
CASE         RT      1      0.5
Medium Laser      LT      1      1
Jump Jet          CT      1      0.5
Jump Jets         RT      2      1
Jump Jets         LT      2      1
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Takiro

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Re: Optimizing the Griffin
« Reply #13 on: October 10, 2020, 10:11:20 PM »

Very nice Irose and Ice Hellion!!

Please keep those entries coming folks.
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masterarminas

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Re: Optimizing the Griffin
« Reply #14 on: October 10, 2020, 10:16:08 PM »

I'll have mine up Monday or Wednesday.  Work has been killing me this week!
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