Here is my entry for the 50 ton Zombie: Fire Watch
OVERVIEW
For the 50 ton Zombie omnimech. Here is another one designed by three clans, the lead clan being warrior merchants of Clan Dimond Shark. This time they partnered with this with Clan Cloud Cobra and Snow Raven.
At first this seemed odd pairing until the source of its fusion engines came to light. Since both Clan's affinity for aerospace fighters, they looked at their brian caches for possible sources of the 250 Fusion engine and they found that they had nearly three star’s worth of hellcat II's in storage at different states. The technicians of the engineering group were tasked in hauling out the fusion engines and refurbishing them for use in a mech. The Hellcat II airframes were repaired minus the engines and were returned to storage.
The chassis they based their design on was the Shadow Cat, with Clan Dimond Shark having this mech in its inventrory, It was easy to reverse engineer the design and make the appropriate changes to help it suit the new battlefield requirements.
The mech was named the Fire Watch, a term that has been used in Armies for centuries and this time its use is for operation quicksilver. Just like its previous submissions and incarnation, MASC was included to help it with a burst of speed when it needs it.
The scientists that were given orders to minimize the redesign of the external appearance of this mech. So that from casual observation or using the T&T systems that this mech would be identified as a Shadow Cat. This should help it surprise its opponents on the battlefield. Primary weapons are energy and missle based.
CAPABILITIES
The Prime version is designed to be a general purpose mech. It can engage its targets with the LRM 20 with Artemis IV and three tons of ammunition, as it gets closer it can use the Lg Pulse laser and three ER Med Lasers. For up close anti-infantry/battle armor, a Heavy MG was mounted and a half ton ammo provided.
Type A variant is designed to fight independently of most ammunition needs. An ECM was added to help it hide and avoid being targeted by enemty T&T systems. A targeting computer was installed and paired with an ER PPC and 4 ER Med Lasers. A Streak SRM 4 was installed in the head to help it exploit any damage the energy weapons caused.
They Type B was designed for anti-infantry/Battle-Armor. An active probe was installed to help it find hidden infantry and battle armor. Therefor Four A-pods were installed, one on each arm and one on the Rt and Lt Torsos. A flamer was added to each arm. An ER med laser and an ER sm laser was added. An ER Lg laser was also installed on the arms to fight targets at medium to long range.
Type C is used for long range fire support role. As much as the clan's detest the suggested "fire-support" role for this type. It has been determined that it is needed. The battles with inner sphere forces have taught the design group to equip this with a pair of LRM 15 with Artemis IV and three tons of ammunition each. The ammunition should be sufficient to fight the innersphere forces. Four ER Med lasers are added to help it combat forces that gets close.
The Type D was designed for urban or difficult terrain. Jump jets were installed to give it a max 150 meter jump capacity. An ECM was added to help it hide or avoid being targeted by enemy T&T systems. Two ER Med Lasers and two ER sm lasers were installed for medium to up close firepower. The biggest hitter for this the four SRM 6 racks. With two in each arm installed and has three tons of ammo provided for long engagements.
Type E was designed for use in Clan Trials. With combat usually being one on one. This model was equipted with an additional five double heatsinks for a total heat dissipation capacity of 30. For all this capacity, an ER PPC is installed on the Lt and Rt Torso for long to medium rang fire power. They were mounted there for the amount of armor they carry. And for up close a pair of ER Sm laser is installed in the arms.
DEPLOYMENT
Once all the omnimechs were assembled and it came to a total of 26 chassis, A star worth of Mechs were given to each respective Clan’s to test out for a total of 15 mechs. Four of five of the mechs were given to warriors that recently passed their Trials of Position and the fifth mech being given to the ones that recently passed the Trial of Position for Star Commander. It is expected that these mechs will be used as a Star and assigned a variety of missions to test out its capabilities.
The remaining eleven mechs were sent to Strana Mechty for evaluation in the Operation Quicksilver. If its approved for general deployment its expected that the Clan’s Cloud Cobra and Snow Raven will produce the mech. While Clan Dimond Shark can trade or trial this design to other clan’s that would want to build it. It has been agreed that Clan Dimond Shark will be the one defending any trails for the design of this mech and the other two clan’s will refuse this design to be included in any trials.
STATS:
Type/Model: Fire Watch Prime
Tech: Clan / 3055
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 50 tons
Chassis: Type 79-50 Endosteel Endo Steel
Power Plant: 250 Rawlings 250 Mk II Standard Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [108.0] km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Alpha Compound B Ferro Fiberous Ferro-Fibrous
Armament: 19 tons of Pod space
Prime Model
1 Large Pulse Laser
3 ER Medium Lasers
1 LRM 20 w/ Artemis IV
1 Heavy Machine Gun
Manufacturer: Tri-Clan Group (Dimond Shark, Cloud Cobra and Snow Raven)
Location: (Unknown)
Communications System: Crossband System 25
Targeting & Tracking System: Dtrac Suite 1 Mk 4
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Type/Model: Fire Watch Prime
Mass: 50 tons
Equipment: Crits Mass
Int. Struct.: 83 pts Endo Steel 7 2.50
(Endo Steel Loc: 1 LA, 1 RA, 1 LT, 1 RT, 1 CT, 1 LL, 1 RL)
Engine: 250 6 12.50
Walking MP: 5
Running MP: 8 [10]
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
MASC: 2 2.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 154 pts Ferro-Fibrous 7 8.00
(Armor Crit Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 20
Center Torso (Rear): 7
L/R Side Torso: 12 16/16
L/R Side Torso (Rear): 6/6
L/R Arm: 8 15/15
L/R Leg: 12 22/22
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 Large Pulse Laser RA 10 2 6.00
3 ER Medium Lasers LA 15 3 3.00
1 LRM 20 w/ Artemis IV RT 6 18 8 9.00
(Ammo Locations: 3 LT)
1 Heavy Machine Gun HD 0 50 2 1.00
(Ammo Locations: 1 LT)
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TOTALS: 31 62 50.00
Crits & Tons Left: 16 .00
Calculated Factors:
Total Cost: 6,066,500 C-Bills
Battle Value: 1,717
Damage Factors: SRDmg = 30; MRDmg = 20; LRDmg = 13
Type A
Heat Sinks: 13 Double [26] 6 3.00
(Heat Sink Loc: 1 LA, 1 RA, 1 LT)
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER PPC RA 15 2 6.00
2 ER Medium Lasers LA 10 2 2.00
1 ER Medium Laser RT 5 1 1.00
1 ECM Suite LT 0 1 1.00
1 ER Medium Laser LT 5 1 1.00
1 Streak SRM 4 HD 3 25 2 3.00
(Ammo Locations: 1 RT)
1 Targeting Computer LT 2 2.00
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TOTALS: 38 64 50.00
Crits & Tons Left: 14 .00
Calculated Factors:
Total Cost: 6,140,000 C-Bills
Battle Value: 2,058
Damage Factors: SRDmg = 35; MRDmg = 24; LRDmg = 10
Type B
Heat Sinks: 14 Double [28] 8 4.00
(Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT)
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 Flamer RA 3 1 .50
1 Anti-Personnel Pod RA 0 1 .50
1 ER Large Laser RA 12 1 4.00
1 Flamer LA 3 1 .50
1 Anti-Personnel Pod LA 0 1 .50
1 ER Large Laser LA 12 1 4.00
1 Anti-Personnel Pod RT 0 1 .50
1 ER Medium Laser RT 5 1 1.00
1 ER Small Laser RT 2 1 .50
1 Active Probe LT 0 1 1.00
1 Anti-Personnel Pod LT 0 1 .50
1 ER Medium Laser LT 5 1 1.00
1 ER Small Laser LT 2 1 .50
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TOTALS: 44 68 50.00
Crits & Tons Left: 10 .00
Calculated Factors:
Total Cost: 5,803,250 C-Bills
Battle Value: 1,520
Damage Factors: SRDmg = 29; MRDmg = 19; LRDmg = 10
Type C
Weapons and Equipment Loc Heat Ammo Crits Mass
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2 ER Medium Lasers RA 10 2 2.00
2 ER Medium Lasers LA 10 2 2.00
1 LRM 15 w/ Artemis IV RT 5 48 9 10.50
(Ammo Locations: 3 LT, 3 RT)
1 LRM 15 w/ Artemis IV LT 5 3 4.50
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TOTALS: 30 63 50.00
Crits & Tons Left: 15 .00
Calculated Factors:
Total Cost: 8,196,249 C-Bills
Battle Value: 1,751
Damage Factors: SRDmg = 32; MRDmg = 21; LRDmg = 10
Type D
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Heat Sinks: 11 Double [22] 2 1.00
(Heat Sink Loc: 1 RA)
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 SRM 6s RA 8 90 8 9.00
(Ammo Locations: 3 LT, 3 RT)
1 ER Medium Laser RA 5 1 1.00
2 SRM 6s LA 8 2 3.00
1 ER Medium Laser LA 5 1 1.00
1 ER Small Laser RT 2 1 .50
1 ER Small Laser LT 2 1 .50
1 ECM Suite HD 0 1 1.00
4 Standard Jump Jets: 4 2.00
(Jump Jet Loc: 2 LT, 2 RT)
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TOTALS: 30 68 50.00
Crits & Tons Left: 10 .00
Calculated Factors:
Total Cost: 7,822,186 C-Bills
Battle Value: 1,602
Damage Factors: SRDmg = 33; MRDmg = 10; LRDmg = 1
Type E
Heat Sinks: 15 Double [30] 10 5.00
(Heat Sink Loc: 2 LA, 2 RA, 1 LT)
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 ER Small Lasers RA 4 2 1.00
2 ER Small Lasers LA 4 2 1.00
1 ER PPC RT 15 2 6.00
1 ER PPC LT 15 2 6.00
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TOTALS: 38 65 50.00
Crits & Tons Left: 13 .00
Calculated Factors:
Total Cost: 6,968,124 C-Bills
Battle Value: 1,850
Damage Factors: SRDmg = 33; MRDmg = 22; LRDmg = 12