OBT Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to OurBattleTech.com - A BattleTech Fan Site

Pages: [1]   Go Down

Author Topic: Radio Flyer...  (Read 9346 times)

0 Members and 1 Guest are viewing this topic.

Hammer6R

  • Korporal
  • *
  • Offline Offline
  • Posts: 66
Radio Flyer...
« on: March 15, 2010, 10:16:39 PM »

...Or, "How Professional Pirates Loot"

I've always been bugged by how pirates operate on the ground; this also applies to military units trying to recover supplies (i.e.,Hanse Davion at Galtor, "scooping" up books with his battlefists)...But, on the way to the day job the other day, I think I figured it out..."Doing a Galtor" just epitomizes for me how stupid a concept that is...But, OTOH....

What about a "Radio Flyer" ("RF")? This is a c.40ft trailer, much like a modern "Low-Boy" semi trailer, low-slung but open on top, possibly with a forklift hooked on the back. When the mechs and assault troops have eliminated the ground opposition at the LZ, the dropship's internal cranes drop six-to-eight RF's on the ferrocrete. By devoting a single mech lance to act as "firepowered" tractors, pirates could load a Mule-class dropship in short order, as the rest of the pirates raise hell, blasting the surroundings into rubble to impede defenders. The mechs would simply haul the RFs along like a real toy wagon, as this would let them drop the handles to engage in combat or run if necessary, and anything bulky and heavy (like billets of raw metals) could be loaded by the mech, while the pirates loaded the smaller items (luxury goods, consumer electronics, slaves, etc.).

Since the wagons do not have engines or any real suspension assemblies, their handles could be made to retract, allowing them to be stowed aboard-ship efficiently.

The trailers are cheap to make and replace, easy for unskilled labor to employ, and carry useful loads. Because there is only one conventional "yard-dog" trailer per dropship, the pirates save space by having the mechs drag them around, and don't really lose anything if they abandon them.

Thoughts?
Logged
I drank what?

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,483
  • Beware of the all-seeing eye: Ice Hellion
Re: Radio Flyer...
« Reply #1 on: March 16, 2010, 05:23:39 PM »

What about having them run on their own power?
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Hammer6R

  • Korporal
  • *
  • Offline Offline
  • Posts: 66
Re: Radio Flyer...
« Reply #2 on: March 16, 2010, 05:38:14 PM »

That would require tractors, which require fuel for themselves and space on a dropship, as well as finding/building and servicing the tractors. These are ultra-low maintenance, and let's face it: if you're a pirate, do you really want to trust the maintenance of your equipment to a slave?
Logged
I drank what?

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,483
  • Beware of the all-seeing eye: Ice Hellion
Re: Radio Flyer...
« Reply #3 on: March 17, 2010, 04:13:41 PM »

Good point for the fuel but for the slave part do you have a real choice?
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

  • General
  • *
  • Offline Offline
  • Posts: 10,181
  • For the Last Cameron!
Re: Radio Flyer...
« Reply #4 on: March 17, 2010, 10:39:43 PM »

Interesting idea on smash and grab objective raids of pirates Hammer. I always figured like everything else BattleTech, pirates would use highly mobile Mechs preferably with hands not vehicles. But how much could they grab like this? While your low boy for Mechs (or Mech Trailers) idea makes sense and has real world applications (especially something close to my life) would pirates necessarily need such devices? They might only make sense in certain situations.
Logged

Hammer6R

  • Korporal
  • *
  • Offline Offline
  • Posts: 66
Re: Radio Flyer...
« Reply #5 on: March 18, 2010, 12:51:41 AM »

I'll reply to both of you here.

@Ice Hellion: There are slaves, and then there are slaves. For many in the IS, at least in the "post-2nd Succession War" era, being nabbed by the right kind of pirate might easily be seen as liberation - the population of Butte Hold comes t mind immediately, since there seems to be a fairly substantial settlement that at least tolerates Redjack Ryan, if not openly welcomes him....Kind of makes you wonder who the last overlord was, quiaff?

@Takiro: "Loot" is like any other cargo -- it all has certain handling characteristics.

* There is "bulk" (grains, raw minerals, chemicals, etc.; water is a special category), which is generally low-value, unless it is either water or some exotic chemical; either way, its pretty tough to handle if it isn't pre-loaded into something like a railcar

* There's "break-bulk" - think of the inside of a UPS/FedEx van - which would be smallish things like personal computers/electronics, jewelry (emptying a Zales is more difficult than it might seem), designer clothes, etc

* There are palletized loads - ICE engine units, mainframes, air conditioners, refrigerators, etc - all on pallets that can be grabbed by a forklift

* There containerized loads, where the loot is all nice and packaged for the taking:




* Then there is RO-RO - "Roll-On, Roll-Off": vehicles, mechs...and people...that can move under their own power.


Unless you're after something very, very specific, bulk goods are pretty useless to a pirate....now, once the raw minerals are processed into billets....different story. The vast majority of loot will fall into the other categories.

Raiding someone's mail (i.e., Break-Bulk), is hit or miss, since most of the packaging is nondescript, and you'll probably never know what you have until you open the box...jewelry, consumer electronics and kitchen goods, OTOH....

The key thing with most of these is cost-to-value: for the pirate, there needs to be a large score just to cover operating expenses..at the same time, from the instant they hit dirt, they are usually on a VERY tight clock - get too tied up with marginal loot, and you're screwed when the 57th Dragoons - the "Pirate Gutters" - show up to feast on you. You have to smash and grab the most valuable stuff as fast as you can, and get out -- but it has to be in large-enough quantities to be worthwhile.

Since neither troops nor mechs - figuratively speaking - can carry much on their own, and since they need to grab so much mass, and quickly, to make the whole operation worthwhile, they need something better than their hands...but they can't count on vehicles being intact on the ground. RF's, OTOH, fill that gap, while retaining a LOT of capacity.

Now, you wouldn't use these in every single dirtside raid, but you would use them in many, if not most such operations - pirates have to go where the loot i, and if they can't seize a ship in space, hitting the perimeter of a town/city is their best bet, since urban areas have all the things pirates want: slaves, and loot. The countryside is just a place to land in.

Remember: pirates only "take" territory for as long as they need to, and nothing more.
Logged
I drank what?

CJvR

  • Fanjunkare
  • *
  • Offline Offline
  • Posts: 267
Re: Radio Flyer...
« Reply #6 on: March 18, 2010, 04:16:47 AM »

Given the relatively thin distribution of anti-piracy forces I suspect pirate bands can afford to hang around a bit in most cases. Really, IMPO, planetary raiding is mostly a waste. Nothing you can steal down there can match the value of a JS and it is much better to capture loaded cargo droppers than running around on a planet trying to find valuables to throw into your own ships.
Logged

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,483
  • Beware of the all-seeing eye: Ice Hellion
Re: Radio Flyer...
« Reply #7 on: March 18, 2010, 04:32:29 PM »

Ro-ro and containers :D
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Hammer6R

  • Korporal
  • *
  • Offline Offline
  • Posts: 66
Re: Radio Flyer...
« Reply #8 on: March 19, 2010, 09:31:50 PM »

Ro-ro and containers :D

...Hey, every box-kicker is a pirate at heart..... ;D
Logged
I drank what?

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,483
  • Beware of the all-seeing eye: Ice Hellion
Re: Radio Flyer...
« Reply #9 on: March 20, 2010, 06:14:24 AM »

Reminded me of two projects I am working on in my company  ;)
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Rainbow 6

  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 1,994
Re: Radio Flyer...
« Reply #10 on: March 20, 2010, 03:10:11 PM »

Given the relatively thin distribution of anti-piracy forces I suspect pirate bands can afford to hang around a bit in most cases. Really, IMPO, planetary raiding is mostly a waste. Nothing you can steal down there can match the value of a JS and it is much better to capture loaded cargo droppers than running around on a planet trying to find valuables to throw into your own ships.

Don't forget nearly all planets will have there standing milita units, for most Pirates that will be enough to do them serious damage.

And Corps will have there own Private Secuity.
Logged
Pages: [1]   Go Up