Archer Agincourt (Green Knight)
Tech: Inner Sphere / 3120
Config: Biped BattleMech
Rules: Level 4, Experimental design
Mass: 70 tons
Chassis: Unknown
Power Plant: 280 XL Fusion
Walking Speed: 43.2 km/h
Running Speed: 64.8 km/h
Armor Type: Standard
Armament:
4 ER Medium Laser
4 SRM 6
2 LRM 5
==Overview:==
The Green Knight is an Archer BattleMech with some unique capabilities but it`s history is one even more colourful then the current path it is forging. Following its battle on Engadine and analise of the gun camera footage recovered many experts believe it is Agincourt.
Agincourt was specially built during the Star League era as a duelling BattleMech focusing on close range firepower over long range punch. During the Succession Wars the BattleMech was operated by Baron Oliver Kincaid until it passed into the hands of an unknown mercenary unit. Some time during the Clan Invasion the Mech was lost in battle only to be rediscovered and rebuilt in the mid 3110s.
==Capabilities:==
Agincourt favoured close range punch over long range firepower, while he Green Knight variant of this Mech is similar when the BattleMech was rebuilt a Blue Shield Projection Dampening Field was installed directly onto the frame of the Mech. This equipment reduces the effectiveness of all particle cannons used against the BattleMech.
The inclusion of the Blue Shield system necessitated the removal of the Artemis FCS that Agincourt carried. Four six-tube Short Range Missile Launchers, two five-tube Long Range Missile Launchers and four Extended Range Medium Lasers make up the Mechs remaining weapons.
==Deployment:==
The Green Knight is a Unique version of the Archer BattleMech operating in the Lyran Commonwealth in 3120.
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[code]Type/Model: Archer Agincourt (Green Knight)
Mass: 70 tons
Equipment: Crits Mass
Int. Struct.: 107 pts Standard 0 7.00
Engine: 280 XL Fusion 12 8.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 15 Double [30] 12 5.00
(Heat Sink Loc.: 1 LA,1 LT,1 RA,1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
L: Sh+UA+LA+H R: Sh+UA+LA+H 8 0.00
Armor Factor: 217 Standard 0 14.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 35
Center Torso (Rear): 9
L/R Side Torso: 15 24/24
L/R Side Torso (Rear): 6/6
L/R Arm: 11 22/22
L/R Leg: 15 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER Medium Laser CT 5 1 1.00
1 ER Medium Laser HD 5 1 1.00
1 SRM 6 LA 4 2 3.00
1 ER Medium Laser LL 5 1 1.00
1 LRM 5 LT 2 1 2.00
1 SRM 6 LT 4 2 3.00
1 SRM 6 RA 4 2 3.00
1 ER Medium Laser RL 5 1 1.00
1 LRM 5 RT 2 48 3 4.00
(Ammo Locations: 1 LT,1 RT)
1 SRM 6 RT 4 60 6 7.00
(Ammo Locations: 2 LA,2 RA)
1 Blue Shield PFD - 0 7 3.00
CASE Equipment: LT,RT- 0 2 1.00
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TOTALS: 40 2 30.00
Crits and Tons Left:
Calculated Factors
Total Cost: 14,952,973 C-Bill
Battle Value (BV1):907
Battle Value (BV2):1538
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