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Author Topic: Dreadnought  (Read 2348 times)

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ATN082268

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Dreadnought
« on: June 02, 2013, 04:12:45 PM »

  Here is a Star League era Super Heavy Vehicle which is cheaper than a Alacorn Mk VI Heavy Tank !!! Enjoy :)

BattleTech Vehicle Technical Readout
 VALIDATED

Type/Model: Dreadnought
Tech: Inner Sphere / 2750
Config: Tracked Vehicle
Rules: Level 3, Custom design

Mass: 200 tons
Power Plant: 200 I.C.E.
Cruise Speed: 10.8 km/h
Maximum Speed: 21.6 km/h
Armor Type: Ferro-Fibrous

Armament:
1 Arrow IV System
1 Gauss Rifle
3 SRM 6s
 3 Machine Guns
 3 Anti-Missile Systems
 2 LRM 20s
 1 Guardian ECM

Manufacturer: (Unknown)
 Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Dreadnought
Mass: 200 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 80 pts Standard 0 40.00
Engine: 200 I.C.E. 0 17.00
 Cruise MP: 1
 Flank MP: 2
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 10.00
Crew: 14 Members 0 .00
Sponson Turret Equipment: 0 2.80
Armor Factor: 775 pts Ferro-Fibrous 2 43.25

 Internal Armor
 Structure Value
 Front: 20 150
Front L / R Sides: 20 140/140
Rear L / R Sides: 20 115/115
Rear: 20 115

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Arrow IV System Front 0 20 2 19.00
1 Gauss Rifle Front 0 20 2 17.50
1 SRM 6 Front 0 15 2 4.00
1 Machine Gun Front 0 60 2 .80
1 Anti-Missile System Front 0 15 2 1.75
1 LRM 20 Lf_Spon 0 18 2 13.00
1 SRM 6 Lf_Spon 0 15 1 4.00
1 Machine Gun Lf_Spon 0 1 .50
1 Anti-Missile System Lf_Spon 0 15 1 1.75
1 LRM 20 Rt_Spon 0 18 1 13.00
1 SRM 6 Rt_Spon 0 15 1 4.00
1 Machine Gun Rt_Spon 0 1 .50
1 Anti-Missile System Rt_Spon 0 15 1 1.75
1 Guardian ECM Body 0 1 1.50
1 C.A.S.E. Equipment Body 1 .50
1 Minesweeper Front 1 3.00
1 Trailer Hitch Rear 1 1.00
Cargo Bay Capacity Body 1 .40
--------------------------------------------------------
TOTALS: 0 26 200.00
Items & Tons Left: 19 .00

Calculated Factors:
Total Cost: 15,901,111 C-Bills
Battle Value: 1,707
Cost per BV: 9,315.24
Weapon Value: 2,475 / 2,475 (Ratio = 1.45 / 1.45)
Damage Factors: SRDmg = 59; MRDmg = 44; LRDmg = 29
BattleForce2: MP: 1, Armor/Structure: 0 / 29
 Damage PB/M/L: 8/8/6, Overheat: 0
 Class: GA; Point Value: 17
 Specials: ecm
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Dragon Cat

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Re: Dreadnought
« Reply #1 on: June 02, 2013, 09:50:54 PM »

wow thats slow

wouldnt give you much speed but how about a fuel cell replacing the ICE its not as though this thing would go far at that speed anyway
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JPArbiter

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Re: Dreadnought
« Reply #2 on: June 02, 2013, 10:10:16 PM »

Far to much spent on closer in weapons, far to immobile.
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ATN082268

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Re: Dreadnought
« Reply #3 on: June 03, 2013, 07:33:32 AM »

Far to much spent on closer in weapons, far to immobile.

  Thanks. I'll keep that in mind for my next design. I was kind of pressed for tonnage using the Inner Sphere tech base.
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JPArbiter

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Re: Dreadnought
« Reply #4 on: June 03, 2013, 09:50:24 AM »

Using IS Tech is challenging if you have always been exposed to clan, but allows you to be much more creative.
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ATN082268

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Re: Dreadnought
« Reply #5 on: June 03, 2013, 01:35:56 PM »

Using IS Tech is challenging if you have always been exposed to clan, but allows you to be much more creative.

  For me at least, Super Heavy vehicles provide a challenge in themselves like more armor locations, heavy internal structure, typically slow speed, etc.
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Dragon Cat

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Re: Dreadnought
« Reply #6 on: June 03, 2013, 08:42:09 PM »

Have a look in TRO3145 House Davion - there's a couple of super heavies there
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My stuff, and my AU timeline follow link and enjoy

http://www.ourbattletech.com/forum/dragon-cat-collection/

The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.
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